13 Apr '21
1
0
Zebediah Figura : vkd3d-shader: Rename HLSL_IR_ASSIGNMENT to HLSL_IR_STORE.
by Alexandre Julliard 13 Apr '21
by Alexandre Julliard 13 Apr '21
13 Apr '21
1
0
Zebediah Figura : vkd3d-shader: Allocate temporary registers for variables.
by Alexandre Julliard 13 Apr '21
by Alexandre Julliard 13 Apr '21
13 Apr '21
1
0
Zebediah Figura : vkd3d-shader: Allocate temporary registers for anonymous expressions.
by Alexandre Julliard 13 Apr '21
by Alexandre Julliard 13 Apr '21
13 Apr '21
1
0
Zebediah Figura : vkd3d-shader: Store the shader type and version in the hlsl_ctx structure.
by Alexandre Julliard 13 Apr '21
by Alexandre Julliard 13 Apr '21
13 Apr '21
1
0
Zebediah Figura : vkd3d-shader: Allocate constant registers for anonymous constants.
by Alexandre Julliard 13 Apr '21
by Alexandre Julliard 13 Apr '21
13 Apr '21
1
0
Zebediah Figura : vkd3d-shader: Allocate constant registers for uniforms.
by Alexandre Julliard 13 Apr '21
by Alexandre Julliard 13 Apr '21
13 Apr '21
1
0
Francois Gouget : winetest/gather: Fix the name of a generated file in a comment.
by Alexandre Julliard 13 Apr '21
by Alexandre Julliard 13 Apr '21
13 Apr '21
1
0
Francois Gouget : winetest/build-index: Streamline the build check.
by Alexandre Julliard 13 Apr '21
by Alexandre Julliard 13 Apr '21
13 Apr '21
1
0
Francois Gouget : testbot/web: Left-align the text in the legend box.
by Alexandre Julliard 13 Apr '21
by Alexandre Julliard 13 Apr '21
13 Apr '21
1
0