Rémi Bernon : d2d1: Query ID3D11Resource interface in d2d_bitmap_init.
by Alexandre Julliard 23 Jun '21
by Alexandre Julliard 23 Jun '21
23 Jun '21
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23 Jun '21
1
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23 Jun '21
1
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Rémi Bernon : d2d1: Use D3D11 interfaces in d2d_device_context_get_surface.
by Alexandre Julliard 23 Jun '21
by Alexandre Julliard 23 Jun '21
23 Jun '21
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23 Jun '21
1
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Nikolay Sivov : mf/session: Send failed event when clearing topologies from closed state.
by Alexandre Julliard 23 Jun '21
by Alexandre Julliard 23 Jun '21
23 Jun '21
1
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Nikolay Sivov : mf/session: Fix pause command handling from invalid states.
by Alexandre Julliard 23 Jun '21
by Alexandre Julliard 23 Jun '21
23 Jun '21
1
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Rémi Bernon : mf/session: Complete session_start command even if already started.
by Alexandre Julliard 23 Jun '21
by Alexandre Julliard 23 Jun '21
23 Jun '21
1
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Nikolay Sivov : mf/session: Complete start command when called from invalid state.
by Alexandre Julliard 23 Jun '21
by Alexandre Julliard 23 Jun '21
23 Jun '21
1
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Nikolay Sivov : mf/session: Treat only started/paused/stopped as valid states for start command.
by Alexandre Julliard 23 Jun '21
by Alexandre Julliard 23 Jun '21
23 Jun '21
1
0