Zebediah Figura : vkd3d-shader: Write SM1 subtraction instructions.
by Alexandre Julliard 18 Jun '21
by Alexandre Julliard 18 Jun '21
18 Jun '21
1
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Zebediah Figura : vkd3d-shader: Fold constant casts from uint to float.
by Alexandre Julliard 18 Jun '21
by Alexandre Julliard 18 Jun '21
18 Jun '21
1
0
18 Jun '21
1
0
Zebediah Figura : vkd3d-shader: Store the register type for reservations as a char.
by Alexandre Julliard 18 Jun '21
by Alexandre Julliard 18 Jun '21
18 Jun '21
1
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Zebediah Figura : vkd3d-shader: Store the hlsl_reg_reservation struct directly.
by Alexandre Julliard 18 Jun '21
by Alexandre Julliard 18 Jun '21
18 Jun '21
1
0
Zebediah Figura : ws2_32: Check if the socket is bound in ConnectEx() in the server.
by Alexandre Julliard 17 Jun '21
by Alexandre Julliard 17 Jun '21
17 Jun '21
1
0
Zebediah Figura : ws2_32: Move the getpeername() implementation to ntdll.
by Alexandre Julliard 17 Jun '21
by Alexandre Julliard 17 Jun '21
17 Jun '21
1
0
1
0
17 Jun '21
1
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Alexandre Julliard : ntdll: Remove special case for setting permissions on stack pages.
by Alexandre Julliard 17 Jun '21
by Alexandre Julliard 17 Jun '21
17 Jun '21
1
0