01 Jun '21
1
0
Matteo Bruni : d3dcompiler: Fix typo in struct d3dcompiler_shader_reflection.
by Alexandre Julliard 01 Jun '21
by Alexandre Julliard 01 Jun '21
01 Jun '21
1
0
Ziqing Hui : windowscodecs/tests: Call SetParameters in create_and_init_encoder.
by Alexandre Julliard 01 Jun '21
by Alexandre Julliard 01 Jun '21
01 Jun '21
1
0
01 Jun '21
1
0
01 Jun '21
1
0
Ziqing Hui : windowscodecs: Implement DdsFrameEncode_SetPixelFormat.
by Alexandre Julliard 01 Jun '21
by Alexandre Julliard 01 Jun '21
01 Jun '21
1
0
Matteo Bruni : wined3d: Don't skip FFP vertex pipeline state handlers when STATE_VDECL is dirty.
by Alexandre Julliard 01 Jun '21
by Alexandre Julliard 01 Jun '21
01 Jun '21
1
0
1
0
Matteo Bruni : wined3d: Avoid Y correction on dFdy when using FBO ORM.
by Alexandre Julliard 01 Jun '21
by Alexandre Julliard 01 Jun '21
01 Jun '21
1
0
Jefferson Carpenter : msxml3: Null check newChild in DOMDocument insertBefore.
by Alexandre Julliard 01 Jun '21
by Alexandre Julliard 01 Jun '21
01 Jun '21
1
0