Atharva Nimbalkar : vkd3d-shader/glsl: Implement vkd3d_glsl_generator_generate().
by Alexandre Julliard 19 Aug '21
by Alexandre Julliard 19 Aug '21
19 Aug '21
1
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Atharva Nimbalkar : vkd3d-shader/glsl: Implement VKD3DSIH_DCL_INPUT.
by Alexandre Julliard 19 Aug '21
by Alexandre Julliard 19 Aug '21
19 Aug '21
1
0
Atharva Nimbalkar : vkd3d-shader/glsl: Implement VKD3D_DCL_OUTPUT_SIV.
by Alexandre Julliard 19 Aug '21
by Alexandre Julliard 19 Aug '21
19 Aug '21
1
0
19 Aug '21
1
0
Atharva Nimbalkar : vkd3d-shader/glsl: Implement VKD3DSIH_DCL_OUTPUT.
by Alexandre Julliard 19 Aug '21
by Alexandre Julliard 19 Aug '21
19 Aug '21
1
0
19 Aug '21
1
0
Conor McCarthy : vkd3d: Pass a struct d3d12_root_descriptor_table_range to vk_write_descriptor_set_from_d3d12_desc().
by Alexandre Julliard 19 Aug '21
by Alexandre Julliard 19 Aug '21
19 Aug '21
1
0
Conor McCarthy : vkd3d: Calculate shader visibility once per root signature table.
by Alexandre Julliard 19 Aug '21
by Alexandre Julliard 19 Aug '21
19 Aug '21
1
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Zebediah Figura : vkd3d-shader/hlsl: Free all instruction lists in reverse order (Valgrind).
by Alexandre Julliard 19 Aug '21
by Alexandre Julliard 19 Aug '21
19 Aug '21
1
0
19 Aug '21
1
0