06 Aug '21
1
0
Nikolay Sivov : include: Add ID3DX10Font/ID3DX10Sprite definitions.
by Alexandre Julliard 06 Aug '21
by Alexandre Julliard 06 Aug '21
06 Aug '21
1
0
06 Aug '21
1
0
Francois Gouget : oleaut32: The decimal point takes priority over the thousands separator.
by Alexandre Julliard 06 Aug '21
by Alexandre Julliard 06 Aug '21
06 Aug '21
1
0
Francois Gouget : oleaut32: Fix VarParseNumFromStr()'s handling of currency thousands separators.
by Alexandre Julliard 06 Aug '21
by Alexandre Julliard 06 Aug '21
06 Aug '21
1
0
Dmitry Timoshkov : ole32/tests: Add more tests for CoIncrementMTAUsage/CoDecrementMTAUsage.
by Alexandre Julliard 06 Aug '21
by Alexandre Julliard 06 Aug '21
06 Aug '21
1
0
Francois Gouget : winetest/build-patterns: Allow hiding some reports on the patterns page.
by Alexandre Julliard 06 Aug '21
by Alexandre Julliard 06 Aug '21
06 Aug '21
1
0
Francois Gouget : winetest/build-patterns: Allow hiding groups of reports on the patterns pages.
by Alexandre Julliard 06 Aug '21
by Alexandre Julliard 06 Aug '21
06 Aug '21
1
0
Chip Davis : tests: Include <stddef.h> from "d3d12_crosstest.h". (Clang).
by Alexandre Julliard 06 Aug '21
by Alexandre Julliard 06 Aug '21
06 Aug '21
1
0
Chip Davis : configure: Also extract the cross target from Clang compilers.
by Alexandre Julliard 06 Aug '21
by Alexandre Julliard 06 Aug '21
06 Aug '21
1
0