Paul Gofman : winhttp: Append mask to output frame even if buffer length is zero.
by Alexandre Julliard 27 Jan '22
by Alexandre Julliard 27 Jan '22
27 Jan '22
1
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Paul Gofman : winhttp: Attemp sync websocket send even if data doesn't fit SSL buffer.
by Alexandre Julliard 27 Jan '22
by Alexandre Julliard 27 Jan '22
27 Jan '22
1
0
Paul Gofman : winhttp: Attemp sync websocket send even if data doesn't fit frame buffer.
by Alexandre Julliard 27 Jan '22
by Alexandre Julliard 27 Jan '22
27 Jan '22
1
0
Francois Gouget : testbot/SetWinLocale: Better identify the User Profile locale key.
by Alexandre Julliard 27 Jan '22
by Alexandre Julliard 27 Jan '22
27 Jan '22
1
0
Francois Gouget : testbot/SetWinLocale: Take keyboard layouts preference order into account.
by Alexandre Julliard 27 Jan '22
by Alexandre Julliard 27 Jan '22
27 Jan '22
1
0
Francois Gouget : testbot/SetWinLocale: Use Powershell to collect all the locales at once.
by Alexandre Julliard 27 Jan '22
by Alexandre Julliard 27 Jan '22
27 Jan '22
1
0
27 Jan '22
1
0
Zebediah Figura : tests: Rename shader_runner_d3d12 to shader_runner.
by Alexandre Julliard 27 Jan '22
by Alexandre Julliard 27 Jan '22
27 Jan '22
1
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Zebediah Figura : tests: Move HLSL shader compilation to a new d3d12 shader runner backend.
by Alexandre Julliard 27 Jan '22
by Alexandre Julliard 27 Jan '22
27 Jan '22
1
0
Zebediah Figura : tests: Move the drawing and readback implementation to the d3d12 shader runner.
by Alexandre Julliard 27 Jan '22
by Alexandre Julliard 27 Jan '22
27 Jan '22
1
0