Alexandre Julliard : widl: Avoid using Windows types where possible.
by Alexandre Julliard 24 Jan '22
by Alexandre Julliard 24 Jan '22
24 Jan '22
1
0
Matteo Bruni : vkd3d-shader/hlsl: Use hlsl_alloc() in hlsl_new_texture_type().
by Alexandre Julliard 24 Jan '22
by Alexandre Julliard 24 Jan '22
24 Jan '22
1
0
Zebediah Figura : vkd3d-shader/hlsl: Handle objects in copy propagation.
by Alexandre Julliard 24 Jan '22
by Alexandre Julliard 24 Jan '22
24 Jan '22
1
0
Zebediah Figura : vkd3d-shader/hlsl: Pass copy_propagation_state and hlsl_deref pointers to copy_propagation_compute_replacement().
by Alexandre Julliard 24 Jan '22
by Alexandre Julliard 24 Jan '22
24 Jan '22
1
0
Zebediah Figura : vkd3d-shader/hlsl: Do not calculate a buffer offset for object variables.
by Alexandre Julliard 24 Jan '22
by Alexandre Julliard 24 Jan '22
24 Jan '22
1
0
Zebediah Figura : vkd3d-shader/hlsl: Propagate copies for resource load instructions.
by Alexandre Julliard 24 Jan '22
by Alexandre Julliard 24 Jan '22
24 Jan '22
1
0
Giovanni Mascellani : makefile: Explicitly avoid ANSI stdio modifiers when cross compiling.
by Alexandre Julliard 24 Jan '22
by Alexandre Julliard 24 Jan '22
24 Jan '22
1
0
Francois Gouget : testbot/SetWinLocale: Fix the usage, GetThreadLocale() is set by --system.
by Alexandre Julliard 24 Jan '22
by Alexandre Julliard 24 Jan '22
24 Jan '22
1
0
Francois Gouget : testbot/SetWinlocale: Run() is not used so remove it.
by Alexandre Julliard 24 Jan '22
by Alexandre Julliard 24 Jan '22
24 Jan '22
1
0
Francois Gouget : testbot/SetWinLocale: Remove the --dry-run option.
by Alexandre Julliard 24 Jan '22
by Alexandre Julliard 24 Jan '22
24 Jan '22
1
0