Rémi Bernon : opengl32: Implement wow64 thunks for glMapBuffer (et al.).
by Alexandre Julliard 21 Nov '22
by Alexandre Julliard 21 Nov '22
21 Nov '22
1
0
Rémi Bernon : opengl32: Cast wow64 pointers in glGet(VertexAttrib)Pointerv.
by Alexandre Julliard 21 Nov '22
by Alexandre Julliard 21 Nov '22
21 Nov '22
1
0
21 Nov '22
1
0
Alex Henrie : adsldp: Use standard C functions for memory allocation in adsldp.c.
by Alexandre Julliard 21 Nov '22
by Alexandre Julliard 21 Nov '22
21 Nov '22
1
0
Mohamad Al-Jaf : include/windowscontracts: Bump contractversion to 14.
by Alexandre Julliard 21 Nov '22
by Alexandre Julliard 21 Nov '22
21 Nov '22
1
0
1
0
Mohamad Al-Jaf : windows.media: Stub IClosedCaptionPropertiesStatics interface.
by Alexandre Julliard 21 Nov '22
by Alexandre Julliard 21 Nov '22
21 Nov '22
1
0
Gerald Pfeifer : msado15: Avoid uninitialized variable warning in fields_get_Item.
by Alexandre Julliard 21 Nov '22
by Alexandre Julliard 21 Nov '22
21 Nov '22
1
0
Rémi Bernon : opengl32: Implement wow64 thunk for glGetString (et al.).
by Alexandre Julliard 21 Nov '22
by Alexandre Julliard 21 Nov '22
21 Nov '22
1
0
Rémi Bernon : opengl32: Use manual win32 thunks for glMapBuffer (et al.).
by Alexandre Julliard 21 Nov '22
by Alexandre Julliard 21 Nov '22
21 Nov '22
1
0