Connor McAdams : uiautomationcore: Store traverse_uia_node_tree() results in a dynamic array.
by Alexandre Julliard 14 Nov '22
by Alexandre Julliard 14 Nov '22
14 Nov '22
1
0
Connor McAdams : uiautomationcore: Add support for returning multiple HUIANODEs from UiaFind.
by Alexandre Julliard 14 Nov '22
by Alexandre Julliard 14 Nov '22
14 Nov '22
1
0
Anton Baskanov : wined3d: Introduce a new flag to indicate that indirect draws won't be used.
by Alexandre Julliard 14 Nov '22
by Alexandre Julliard 14 Nov '22
14 Nov '22
1
0
Anton Baskanov : wined3d: Use the chunk allocator for GL element array buffers.
by Alexandre Julliard 14 Nov '22
by Alexandre Julliard 14 Nov '22
14 Nov '22
1
0
14 Nov '22
1
0
Alexandre Julliard : opengl32: Fix parsing of the DisabledExtensions option.
by Alexandre Julliard 14 Nov '22
by Alexandre Julliard 14 Nov '22
14 Nov '22
1
0
Alexandre Julliard : opengl32: Consistently use RtlSetLastWin32Error() everywhere.
by Alexandre Julliard 14 Nov '22
by Alexandre Julliard 14 Nov '22
14 Nov '22
1
0
Alexandre Julliard : win32u: Use RtlGetLastWin32Error() instead of GetLastError().
by Alexandre Julliard 14 Nov '22
by Alexandre Julliard 14 Nov '22
14 Nov '22
1
0
Alexandre Julliard : winex11: Use RtlGetLastWin32Error() instead of GetLastError().
by Alexandre Julliard 14 Nov '22
by Alexandre Julliard 14 Nov '22
14 Nov '22
1
0
Alexandre Julliard : winemac: Use RtlGetLastWin32Error() instead of GetLastError().
by Alexandre Julliard 14 Nov '22
by Alexandre Julliard 14 Nov '22
14 Nov '22
1
0