28 Feb '22
1
0
Paul Gofman : winhttp: Support sending web socket buffer fragments.
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Rémi Bernon : windows.gaming.input: Split Gamepad runtimeclass to a separate source.
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
28 Feb '22
1
0
Rémi Bernon : windows.gaming.input: Introduce a generic IVector<IInspectable *> implementation.
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Rémi Bernon : windows.gaming.input: Split RawGameController runtimeclass to separate source.
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Bernhard Kölbl : include/windows.media.speechrecognition.idl: Add SpeechRecognitionHypothesisGeneratedEventArgs.
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Bernhard Kölbl : include/windows.media.speechrecognition.idl: Add SpeechRecognitionHypothesis.
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Bernhard Kölbl : include/windows.media.speechrecognition.idl: Add SpeechRecognizerTimeouts.
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Alistair Leslie-Hughes : windowscodecs: Correctly handle 8bpp custom conversions.
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0