Zebediah Figura : wined3d: Do not allocate upload bufers for resources pinned to system memory.
by Alexandre Julliard 18 Feb '22
by Alexandre Julliard 18 Feb '22
18 Feb '22
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Zebediah Figura : wined3d: Try to allocate new OpenGL BOs from the client thread for DISCARD maps.
by Alexandre Julliard 18 Feb '22
by Alexandre Julliard 18 Feb '22
18 Feb '22
1
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Zebediah Figura : wined3d: Treat NOOVERWRITE maps on a previously discarded buffer as if they were DISCARD maps.
by Alexandre Julliard 18 Feb '22
by Alexandre Julliard 18 Feb '22
18 Feb '22
1
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Nikolay Sivov : mfmediaengine: Implement GetResourceCharacteristics().
by Alexandre Julliard 18 Feb '22
by Alexandre Julliard 18 Feb '22
18 Feb '22
1
0
18 Feb '22
1
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Nikolay Sivov : mfmediaengine: Implement GetPresentationAttribute().
by Alexandre Julliard 18 Feb '22
by Alexandre Julliard 18 Feb '22
18 Feb '22
1
0
18 Feb '22
1
0
18 Feb '22
1
0
18 Feb '22
1
0
18 Feb '22
1
0