1
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1
0
1
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Zebediah Figura : wined3d: Pass a wined3d_device_gl pointer to wined3d_context_gl_create_bo().
by Alexandre Julliard 16 Feb '22
by Alexandre Julliard 16 Feb '22
16 Feb '22
1
0
Zebediah Figura : wined3d: Protect access to the OpenGL wined3d_allocator with a critical section.
by Alexandre Julliard 16 Feb '22
by Alexandre Julliard 16 Feb '22
16 Feb '22
1
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Zebediah Figura : wined3d: Allow passing a NULL context to wined3d_device_gl_create_bo().
by Alexandre Julliard 16 Feb '22
by Alexandre Julliard 16 Feb '22
16 Feb '22
1
0
Zebediah Figura : wined3d: Don't use persistent BOs from the client thread if we might need to do vertex attribute conversion.
by Alexandre Julliard 16 Feb '22
by Alexandre Julliard 16 Feb '22
16 Feb '22
1
0
Dmitry Timoshkov : riched20/tests: Add a test to see what richedit class flavours should be available.
by Alexandre Julliard 16 Feb '22
by Alexandre Julliard 16 Feb '22
16 Feb '22
1
0
16 Feb '22
1
0
16 Feb '22
1
0