02 Mar '22
1
0
02 Mar '22
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Fix typing rules for bitwise NOT.
by Alexandre Julliard 02 Mar '22
by Alexandre Julliard 02 Mar '22
02 Mar '22
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Fix typing rules for logical NOT.
by Alexandre Julliard 02 Mar '22
by Alexandre Julliard 02 Mar '22
02 Mar '22
1
0
Francisco Casas : vkd3d-shader/hlsl: Fix order of matrix dimensions in hlsl_type_to_string().
by Alexandre Julliard 02 Mar '22
by Alexandre Julliard 02 Mar '22
02 Mar '22
1
0
Matteo Bruni : vkd3d-shader/hlsl: Remove trivial swizzles after each copy prop pass.
by Alexandre Julliard 02 Mar '22
by Alexandre Julliard 02 Mar '22
02 Mar '22
1
0
Henri Verbeet : build: Add the flex and bison sources to the distribution.
by Alexandre Julliard 02 Mar '22
by Alexandre Julliard 02 Mar '22
02 Mar '22
1
0
02 Mar '22
1
0
Henri Verbeet : vkd3d-shader: Slightly clarify the documentation for struct vkd3d_shader_descriptor_offset_info.
by Alexandre Julliard 02 Mar '22
by Alexandre Julliard 02 Mar '22
02 Mar '22
1
0
Henri Verbeet : vkd3d-shader: Add a description for VKD3D_SHADER_TARGET_D3D_ASM.
by Alexandre Julliard 02 Mar '22
by Alexandre Julliard 02 Mar '22
02 Mar '22
1
0