Stefan Dösinger : wined3d: Use the default queue index for resource fencing.
by Alexandre Julliard 09 Mar '22
by Alexandre Julliard 09 Mar '22
09 Mar '22
1
0
Stefan Dösinger : wined3d: Remove the no-op wined3d_resource_release.
by Alexandre Julliard 09 Mar '22
by Alexandre Julliard 09 Mar '22
09 Mar '22
1
0
Zebediah Figura : wined3d: Allow changing settings using a new WINE_D3D_CONFIG environment variable.
by Alexandre Julliard 09 Mar '22
by Alexandre Julliard 09 Mar '22
09 Mar '22
1
0
09 Mar '22
1
0
Bernhard Kölbl : windows.media.speech: Explicitly check for available activation factory.
by Alexandre Julliard 09 Mar '22
by Alexandre Julliard 09 Mar '22
09 Mar '22
1
0
Bernhard Kölbl : windows.media.speech: Move SpeechSynthesizer into separate file.
by Alexandre Julliard 09 Mar '22
by Alexandre Julliard 09 Mar '22
09 Mar '22
1
0
Bernhard Kölbl : windows.media.speech: Use C object macros to call iface methods.
by Alexandre Julliard 09 Mar '22
by Alexandre Julliard 09 Mar '22
09 Mar '22
1
0
Bernhard Kölbl : windows.media.speech: Rename activation factory for SpeechSynthesizer.
by Alexandre Julliard 09 Mar '22
by Alexandre Julliard 09 Mar '22
09 Mar '22
1
0
Bernhard Kölbl : windows.media.speech/tests: Add basic tests for activation factory ifaces.
by Alexandre Julliard 09 Mar '22
by Alexandre Julliard 09 Mar '22
09 Mar '22
1
0
09 Mar '22
1
0