Biswapriyo Nath : include: Add IArcadeStick interface in windows.gaming.input.idl.
by Alexandre Julliard 20 Apr '22
by Alexandre Julliard 20 Apr '22
20 Apr '22
1
0
Rémi Bernon : include: Add Windows.Gaming.Input.RacingWheel runtimeclass declaration.
by Alexandre Julliard 20 Apr '22
by Alexandre Julliard 20 Apr '22
20 Apr '22
1
0
Rémi Bernon : include: Remove nested namespaces in windows.gaming.input.forcefeedback.idl.
by Alexandre Julliard 20 Apr '22
by Alexandre Julliard 20 Apr '22
20 Apr '22
1
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Rémi Bernon : include: Add Windows.Gaming.Input.ForceFeedback.IForceFeedbackEffect interface declaration.
by Alexandre Julliard 20 Apr '22
by Alexandre Julliard 20 Apr '22
20 Apr '22
1
0
Connor McAdams : webservices: Don't advance binary encoding reader if record type doesn't match.
by Alexandre Julliard 20 Apr '22
by Alexandre Julliard 20 Apr '22
20 Apr '22
1
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Connor McAdams : webservices: Check for channel state in WsReceiveMessage.
by Alexandre Julliard 20 Apr '22
by Alexandre Julliard 20 Apr '22
20 Apr '22
1
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Connor McAdams : webservices: Properly handle max session dictionary size channel property.
by Alexandre Julliard 20 Apr '22
by Alexandre Julliard 20 Apr '22
20 Apr '22
1
0
20 Apr '22
1
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Huw Davies : wineoss: Add a temporary syscall to open and close the seq fd.
by Alexandre Julliard 20 Apr '22
by Alexandre Julliard 20 Apr '22
20 Apr '22
1
0
20 Apr '22
1
0