Rémi Bernon : include: Add Windows.Foundation.Numerics.Vector3 struct declaration.
by Alexandre Julliard 27 Apr '22
by Alexandre Julliard 27 Apr '22
27 Apr '22
1
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Rémi Bernon : include: Add Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect runtimeclass declaration.
by Alexandre Julliard 27 Apr '22
by Alexandre Julliard 27 Apr '22
27 Apr '22
1
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Rémi Bernon : include: Add Windows.Gaming.Input.ForceFeedback.ConditionForceEffect runtimeclass declaration.
by Alexandre Julliard 27 Apr '22
by Alexandre Julliard 27 Apr '22
27 Apr '22
1
0
Rémi Bernon : include: Add Windows.Gaming.Input.ForceFeedback.ConstantForce runtimeclass declaration.
by Alexandre Julliard 27 Apr '22
by Alexandre Julliard 27 Apr '22
27 Apr '22
1
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Rémi Bernon : include: Add Windows.Gaming.Input.ForceFeedback.RampForce runtimeclass declaration.
by Alexandre Julliard 27 Apr '22
by Alexandre Julliard 27 Apr '22
27 Apr '22
1
0
Rémi Bernon : windows.media.speech: Simplify error handling in async_operation_create.
by Alexandre Julliard 27 Apr '22
by Alexandre Julliard 27 Apr '22
27 Apr '22
1
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Rémi Bernon : windows.media.speech: Assume that async_run_work cannot be NULL in IAsyncInfo_Close.
by Alexandre Julliard 27 Apr '22
by Alexandre Julliard 27 Apr '22
27 Apr '22
1
0
27 Apr '22
1
0
Rémi Bernon : mf/tests: Add some H264 decoder GetOutputCurrentType tests.
by Alexandre Julliard 27 Apr '22
by Alexandre Julliard 27 Apr '22
27 Apr '22
1
0
Rémi Bernon : winegstreamer: Implement H264 decoder GetOutputCurrentType.
by Alexandre Julliard 27 Apr '22
by Alexandre Julliard 27 Apr '22
27 Apr '22
1
0