12 Apr '22
1
0
Huw Davies : wineoss: Use NtAllocateVirtualMemory() to alloc the buffers returned to the user.
by Alexandre Julliard 12 Apr '22
by Alexandre Julliard 12 Apr '22
12 Apr '22
1
0
Zebediah Figura : tests: Transition back to D3D12_RESOURCE_STATE_RENDER_TARGET in d3d12_runner_probe_vec4().
by Alexandre Julliard 12 Apr '22
by Alexandre Julliard 12 Apr '22
12 Apr '22
1
0
12 Apr '22
1
0
12 Apr '22
1
0
12 Apr '22
1
0
1
0
Olivier F. R. Dierick : taskschd: Set count to zero in regtasks_get_Count stub.
by Alexandre Julliard 12 Apr '22
by Alexandre Julliard 12 Apr '22
12 Apr '22
1
0
1
0
Gabriel Ivăncescu : ddraw: Use WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES only if window is not in foreground.
by Alexandre Julliard 12 Apr '22
by Alexandre Julliard 12 Apr '22
12 Apr '22
1
0