Matteo Bruni : d3dx9/mesh: Split skin header and weights parse functions.
by Alexandre Julliard 17 May '22
by Alexandre Julliard 17 May '22
17 May '22
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17 May '22
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Zebediah Figura : dinput: Pass a single GUID pointer to hid_joystick_device_open().
by Alexandre Julliard 17 May '22
by Alexandre Julliard 17 May '22
17 May '22
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Zebediah Figura : dinput: Pass the device instance directly to hid_joystick_device_(try_)open.
by Alexandre Julliard 17 May '22
by Alexandre Julliard 17 May '22
17 May '22
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17 May '22
1
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Jacek Caban : winemac: Directly use ntdll for querying display settings.
by Alexandre Julliard 17 May '22
by Alexandre Julliard 17 May '22
17 May '22
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Jacek Caban : winemac: Directly use ntdll to write display settings.
by Alexandre Julliard 17 May '22
by Alexandre Julliard 17 May '22
17 May '22
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Jacek Caban : winemac: Directly use ntdll for display device mutex.
by Alexandre Julliard 17 May '22
by Alexandre Julliard 17 May '22
17 May '22
1
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Jacek Caban : winemac: Directly use ntdll in get_display_device_reg_key.
by Alexandre Julliard 17 May '22
by Alexandre Julliard 17 May '22
17 May '22
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