Gabriel Ivăncescu : jscript: Pass undefined 'this' instead of null in ES5 mode.
by Alexandre Julliard 16 May '22
by Alexandre Julliard 16 May '22
16 May '22
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16 May '22
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Stefan Dösinger : wined3d: Prepare wined3d_format_convert_from_float for > 32bpp formats.
by Alexandre Julliard 16 May '22
by Alexandre Julliard 16 May '22
16 May '22
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Stefan Dösinger : wined3d: Add support for sysmem-clearing float32 formats.
by Alexandre Julliard 16 May '22
by Alexandre Julliard 16 May '22
16 May '22
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Rémi Bernon : windows.gaming.input: Add a type parameter to force_feedback_effect_create.
by Alexandre Julliard 16 May '22
by Alexandre Julliard 16 May '22
16 May '22
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Rémi Bernon : windows.gaming.input: Implement IForceFeedbackMotor_LoadEffectAsync.
by Alexandre Julliard 16 May '22
by Alexandre Julliard 16 May '22
16 May '22
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Rémi Bernon : windows.gaming.input: Implement IForceFeedbackMotor_TryUnloadEffectAsync.
by Alexandre Julliard 16 May '22
by Alexandre Julliard 16 May '22
16 May '22
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Paul Gofman : ntdll: Fix allocation size in grow_logical_proc_ex_buf().
by Alexandre Julliard 16 May '22
by Alexandre Julliard 16 May '22
16 May '22
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Paul Gofman : ntdll: Move init_cpu_info() below create_logical_proc_info().
by Alexandre Julliard 16 May '22
by Alexandre Julliard 16 May '22
16 May '22
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