Rémi Bernon : windows.gaming.input: Set get_AreEffectsPaused value to FALSE when dinput fails.
by Alexandre Julliard 05 May '22
by Alexandre Julliard 05 May '22
05 May '22
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05 May '22
1
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Rémi Bernon : kernel32/tests: Reduce layout tests verbosity by skipping some sizes.
by Alexandre Julliard 05 May '22
by Alexandre Julliard 05 May '22
05 May '22
1
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Rémi Bernon : kernel32/tests: Add some HEAP_NO_SERIALIZE flag / LFH locking tests.
by Alexandre Julliard 05 May '22
by Alexandre Julliard 05 May '22
05 May '22
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Rémi Bernon : ntdll: Factor out heap serialization to heap_(lock|unlock) helpers.
by Alexandre Julliard 05 May '22
by Alexandre Julliard 05 May '22
05 May '22
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Rémi Bernon : ntdll: Respect HEAP_NO_SERIALIZE flag in HeapLock / HeapUnlock.
by Alexandre Julliard 05 May '22
by Alexandre Julliard 05 May '22
05 May '22
1
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Rémi Bernon : kernel32/tests: Check that HeapCreate should ignore checking flags.
by Alexandre Julliard 05 May '22
by Alexandre Julliard 05 May '22
05 May '22
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Rémi Bernon : ntdll: Ignore HEAP_(TAIL|FREE)_CHECKING_ENABLED flags in RtlCreateHeap.
by Alexandre Julliard 05 May '22
by Alexandre Julliard 05 May '22
05 May '22
1
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Rémi Bernon : kernel32/tests: Add more block layout tests with alloc flags.
by Alexandre Julliard 05 May '22
by Alexandre Julliard 05 May '22
05 May '22
1
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Rémi Bernon : kernel32/tests: Add some RtlWalkHeap and more HeapWalk tests.
by Alexandre Julliard 05 May '22
by Alexandre Julliard 05 May '22
05 May '22
1
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