Giovanni Mascellani : vkd3d-shader/hlsl: Fold constant integral bitwise and.
by Alexandre Julliard 28 Jun '22
by Alexandre Julliard 28 Jun '22
28 Jun '22
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Fold constant integral bitwise or.
by Alexandre Julliard 28 Jun '22
by Alexandre Julliard 28 Jun '22
28 Jun '22
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
28 Jun '22
1
0