Jacek Caban : win32u: Move WM_NCLBUTTONDOWN implementation from user32.
by Alexandre Julliard 15 Jun '22
by Alexandre Julliard 15 Jun '22
15 Jun '22
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Jacek Caban : win32u: Move WM_NCRBUTTONDOWN implementation from user32.
by Alexandre Julliard 15 Jun '22
by Alexandre Julliard 15 Jun '22
15 Jun '22
1
0
Jacek Caban : win32u: Use NtUserCallHwnd for NtUserSetForegroundWindow.
by Alexandre Julliard 15 Jun '22
by Alexandre Julliard 15 Jun '22
15 Jun '22
1
0
Nikolay Sivov : d3d11/tests: Add some tests for IDXGIResource support.
by Alexandre Julliard 15 Jun '22
by Alexandre Julliard 15 Jun '22
15 Jun '22
1
0
Nikolay Sivov : dxgi/tests: Add a IDXGIResource support test for CreateSurface().
by Alexandre Julliard 15 Jun '22
by Alexandre Julliard 15 Jun '22
15 Jun '22
1
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Nikolay Sivov : dxgi: Create DXGI resource object, optionally supporting surface interfaces.
by Alexandre Julliard 15 Jun '22
by Alexandre Julliard 15 Jun '22
15 Jun '22
1
0
Nikolay Sivov : d3d11: Add a helper to create DXGI resource objects.
by Alexandre Julliard 15 Jun '22
by Alexandre Julliard 15 Jun '22
15 Jun '22
1
0
Nikolay Sivov : d3d11: Always use dxgi resource private store for 1D and 2D textures.
by Alexandre Julliard 15 Jun '22
by Alexandre Julliard 15 Jun '22
15 Jun '22
1
0
Nikolay Sivov : d3d11: Create dxgi resource object for 3D textures.
by Alexandre Julliard 15 Jun '22
by Alexandre Julliard 15 Jun '22
15 Jun '22
1
0
15 Jun '22
1
0