Stefan Dösinger : ddraw: Don't account video memory for sysmem surfaces' draw textures.
by Alexandre Julliard 02 Aug '22
by Alexandre Julliard 02 Aug '22
02 Aug '22
1
0
Stefan Dösinger : ddraw/tests: Add some video memory accounting tests.
by Alexandre Julliard 02 Aug '22
by Alexandre Julliard 02 Aug '22
02 Aug '22
1
0
Brendan Shanks : ntdll: Use correct mcontext struct on macOS under Wow64.
by Alexandre Julliard 02 Aug '22
by Alexandre Julliard 02 Aug '22
02 Aug '22
1
0
02 Aug '22
1
0
Zebediah Figura : wined3d: Build a list of wined3d_display_mode structures in wined3d_output_get_mode[_count]().
by Alexandre Julliard 02 Aug '22
by Alexandre Julliard 02 Aug '22
02 Aug '22
1
0
1
0
1
0
Zebediah Figura : dxgi: Build the device list only once in dxgi_output_get_display_mode_list().
by Alexandre Julliard 02 Aug '22
by Alexandre Julliard 02 Aug '22
02 Aug '22
1
0
Zebediah Figura : wined3d: Build the device list only once in wined3d_output_find_closest_matching_mode().
by Alexandre Julliard 02 Aug '22
by Alexandre Julliard 02 Aug '22
02 Aug '22
1
0
02 Aug '22
1
0