1
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Zebediah Figura : vkd3d: Avoid an unused variable warning when building for Win32.
by Alexandre Julliard 27 Sep '22
by Alexandre Julliard 27 Sep '22
27 Sep '22
1
0
Zebediah Figura : vkd3d-common: Tweak the WARN for VKD3D_ERROR_INVALID_SHADER.
by Alexandre Julliard 27 Sep '22
by Alexandre Julliard 27 Sep '22
27 Sep '22
1
0
Zebediah Figura : vkd3d-shader/hlsl: Handle failure from hlsl_copy_deref().
by Alexandre Julliard 27 Sep '22
by Alexandre Julliard 27 Sep '22
27 Sep '22
1
0
Zebediah Figura : vkd3d-shader/hlsl: Pass only a template string to hlsl_new_synthetic_var().
by Alexandre Julliard 27 Sep '22
by Alexandre Julliard 27 Sep '22
27 Sep '22
1
0
Zebediah Figura : vkd3d-shader/hlsl: Make the source parameter to hlsl_copy_deref() const.
by Alexandre Julliard 27 Sep '22
by Alexandre Julliard 27 Sep '22
27 Sep '22
1
0
Zebediah Figura : vkd3d-shader/hlsl: Pass the arguments to hlsl_new_resource_load() as an indirect structure.
by Alexandre Julliard 27 Sep '22
by Alexandre Julliard 27 Sep '22
27 Sep '22
1
0
27 Sep '22
1
0
1
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Alexandre Julliard : packaging: Update RPM commands after WineHQ server upgrade.
by Alexandre Julliard 27 Sep '22
by Alexandre Julliard 27 Sep '22
27 Sep '22
1
0