Ally Sommers : server: Move getpeername() implementation from ntdll/unix.
by Alexandre Julliard 05 Oct '23
by Alexandre Julliard 05 Oct '23
05 Oct '23
1
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Brendan Shanks : winemac.drv: Use @autoreleasepool instead of NSAutoreleasePool.
by Alexandre Julliard 05 Oct '23
by Alexandre Julliard 05 Oct '23
05 Oct '23
1
0
Brendan Shanks : winemac.drv: Simplify control flow where possible after the removal of NSAutoreleasePool.
by Alexandre Julliard 05 Oct '23
by Alexandre Julliard 05 Oct '23
05 Oct '23
1
0
Francisco Casas : vkd3d-shader/tpf: Apply mask to swizzle when swizzle type is scalar.
by Alexandre Julliard 05 Oct '23
by Alexandre Julliard 05 Oct '23
05 Oct '23
1
0
Francisco Casas : vkd3d-shader/tpf: Don't store sm4 instruction extra bits in the opcode.
by Alexandre Julliard 05 Oct '23
by Alexandre Julliard 05 Oct '23
05 Oct '23
1
0
Francisco Casas : vkd3d-shader/tpf: Use lookup table for opcode_info_from_sm4().
by Alexandre Julliard 05 Oct '23
by Alexandre Julliard 05 Oct '23
05 Oct '23
1
0
Andrey Gusev : vkd3d: Add ID3D12GraphicsCommandList5 interface stub.
by Alexandre Julliard 05 Oct '23
by Alexandre Julliard 05 Oct '23
05 Oct '23
1
0
05 Oct '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Make regset an output argument in hlsl_type_get_component_offset().
by Alexandre Julliard 05 Oct '23
by Alexandre Julliard 05 Oct '23
05 Oct '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Avoid hlsl_type_get_regset() in sm4_get_extern_resources().
by Alexandre Julliard 05 Oct '23
by Alexandre Julliard 05 Oct '23
05 Oct '23
1
0