Nikolay Sivov : oleaut32: Fully initialize VarMod() return value for Empty % x case.
by Alexandre Julliard 27 Nov '23
by Alexandre Julliard 27 Nov '23
27 Nov '23
1
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Zebediah Figura : ntdll: Check for some more IP socket options at compile time.
by Alexandre Julliard 27 Nov '23
by Alexandre Julliard 27 Nov '23
27 Nov '23
1
0
27 Nov '23
1
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Alistair Leslie-Hughes : include: D3D12_RT_FORMAT_ARRAY remove typedef to make header compatible with windows.
by Alexandre Julliard 27 Nov '23
by Alexandre Julliard 27 Nov '23
27 Nov '23
1
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Jacek Caban : vkd3d: Use VkPipelineStageFlags type for VkSubmitInfo.pWaitDstStageMask flags.
by Alexandre Julliard 27 Nov '23
by Alexandre Julliard 27 Nov '23
27 Nov '23
1
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Jacek Caban : vkd3d-shader: Use unsigned int type for tags passed to sm6_metadata_get_uint_value.
by Alexandre Julliard 27 Nov '23
by Alexandre Julliard 27 Nov '23
27 Nov '23
1
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Jacek Caban : vkd3d-shader: Avoid implicit enum pointer casts in allocate_semantic_register.
by Alexandre Julliard 27 Nov '23
by Alexandre Julliard 27 Nov '23
27 Nov '23
1
0
Jacek Caban : gitlab: Remove no longer needed -Wno-enum-conversion from build-mac.
by Alexandre Julliard 27 Nov '23
by Alexandre Julliard 27 Nov '23
27 Nov '23
1
0
27 Nov '23
1
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Zebediah Figura : tests/shader_runner: Remove an unnecessary local variable declaration.
by Alexandre Julliard 27 Nov '23
by Alexandre Julliard 27 Nov '23
27 Nov '23
1
0