Zhiyi Zhang : oledb32: Fix property count in datainit_GetInitializationString().
by Alexandre Julliard 23 Nov '23
by Alexandre Julliard 23 Nov '23
23 Nov '23
1
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23 Nov '23
1
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Zhiyi Zhang : oledb32: Remove unnecessary properties in datainit_GetInitializationString().
by Alexandre Julliard 23 Nov '23
by Alexandre Julliard 23 Nov '23
23 Nov '23
1
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Alex Henrie : d3d8: Allocate what Validate(Vertex|Pixel)Shader return with HeapAlloc.
by Alexandre Julliard 23 Nov '23
by Alexandre Julliard 23 Nov '23
23 Nov '23
1
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Zebediah Figura : wined3d: Revert uses of wined3d_state_get_ffp_texture() for non-FFP textures.
by Alexandre Julliard 23 Nov '23
by Alexandre Julliard 23 Nov '23
23 Nov '23
1
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Zebediah Figura : ddraw/tests: Add a test for drawing to a flippable surface.
by Alexandre Julliard 23 Nov '23
by Alexandre Julliard 23 Nov '23
23 Nov '23
1
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Zebediah Figura : ddraw: Read the current RTV before flipping any surfaces.
by Alexandre Julliard 23 Nov '23
by Alexandre Julliard 23 Nov '23
23 Nov '23
1
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23 Nov '23
1
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Alexandre Julliard : fluidsynth: Make glib replacement functions inline to avoid unused function warnings.
by Alexandre Julliard 23 Nov '23
by Alexandre Julliard 23 Nov '23
23 Nov '23
1
0
23 Nov '23
1
0