Francisco Casas : vkd3d-shader/hlsl: Discern between signed and unsigned ints when parsing.
by Alexandre Julliard 22 Nov '23
by Alexandre Julliard 22 Nov '23
22 Nov '23
1
0
22 Nov '23
1
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Conor McCarthy : vkd3d-shader/dxil: Implement the DXIL LOAD instruction.
by Alexandre Julliard 22 Nov '23
by Alexandre Julliard 22 Nov '23
22 Nov '23
1
0
Conor McCarthy : vkd3d-shader: Delete unused struct list from struct vkd3d_shader_indexable_temp.
by Alexandre Julliard 22 Nov '23
by Alexandre Julliard 22 Nov '23
22 Nov '23
1
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Conor McCarthy : vkd3d-shader/dxil: Implement default address space global variables.
by Alexandre Julliard 22 Nov '23
by Alexandre Julliard 22 Nov '23
22 Nov '23
1
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Conor McCarthy : vkd3d-shader/dxil: Introduce a value type for immediate constant buffers.
by Alexandre Julliard 22 Nov '23
by Alexandre Julliard 22 Nov '23
22 Nov '23
1
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Conor McCarthy : vkd3d-shader/dxil: Support global variable initialisers.
by Alexandre Julliard 22 Nov '23
by Alexandre Julliard 22 Nov '23
22 Nov '23
1
0
Conor McCarthy : vkd3d-shader/dxil: Implement the DXIL GEP instruction.
by Alexandre Julliard 22 Nov '23
by Alexandre Julliard 22 Nov '23
22 Nov '23
1
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Alfred Agrell : winegstreamer: Store duration in the duration field.
by Alexandre Julliard 21 Nov '23
by Alexandre Julliard 21 Nov '23
21 Nov '23
1
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Nikolay Sivov : d3dcompiler/tests: Do not crash on device creation.
by Alexandre Julliard 21 Nov '23
by Alexandre Julliard 21 Nov '23
21 Nov '23
1
0