Zebediah Figura : vkd3d-shader: Add a helper to search the scan descriptor info.
by Alexandre Julliard 07 Dec '23
by Alexandre Julliard 07 Dec '23
07 Dec '23
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Stefan Dösinger : tests: Show that creating identical root signatures returns the same pointer.
by Alexandre Julliard 07 Dec '23
by Alexandre Julliard 07 Dec '23
07 Dec '23
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Stefan Dösinger : tests: Show that graphics pipeline state objects are not reused.
by Alexandre Julliard 07 Dec '23
by Alexandre Julliard 07 Dec '23
07 Dec '23
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Stefan Dösinger : tests: Show that compute pipeline state objects are not reused.
by Alexandre Julliard 07 Dec '23
by Alexandre Julliard 07 Dec '23
07 Dec '23
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Stefan Dösinger : tests: Show that CreatePipelineState also doesn't reuse duplicate objects.
by Alexandre Julliard 07 Dec '23
by Alexandre Julliard 07 Dec '23
07 Dec '23
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Conor McCarthy : vkd3d-shader/ir: Pass a local copy of location to control_point_normaliser_emit_hs_input().
by Alexandre Julliard 07 Dec '23
by Alexandre Julliard 07 Dec '23
07 Dec '23
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Conor McCarthy : vkd3d-shader/spirv: Support declared component type and count in indexable temps.
by Alexandre Julliard 07 Dec '23
by Alexandre Julliard 07 Dec '23
07 Dec '23
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07 Dec '23
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Conor McCarthy : vkd3d-shader/spirv: Support constant initialisers in indexable temps.
by Alexandre Julliard 07 Dec '23
by Alexandre Julliard 07 Dec '23
07 Dec '23
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