1
0
1
0
Conor McCarthy : vkd3d: Track all descriptor heaps bound during command list recording and flush their writes.
by Alexandre Julliard 28 Apr '23
by Alexandre Julliard 28 Apr '23
28 Apr '23
1
0
Conor McCarthy : vkd3d: Synchronise concurrent descriptor heap binding by multiple command lists.
by Alexandre Julliard 28 Apr '23
by Alexandre Julliard 28 Apr '23
28 Apr '23
1
0
28 Apr '23
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Implement D3DCOLORtoUBYTE4() function.
by Alexandre Julliard 28 Apr '23
by Alexandre Julliard 28 Apr '23
28 Apr '23
1
0
Davide Beatrici : winealsa: Move AudioSessionControl into mmdevapi.
by Alexandre Julliard 28 Apr '23
by Alexandre Julliard 28 Apr '23
28 Apr '23
1
0
Davide Beatrici : winecoreaudio: Use mmdevapi's AudioSessionControl.
by Alexandre Julliard 28 Apr '23
by Alexandre Julliard 28 Apr '23
28 Apr '23
1
0
28 Apr '23
1
0
28 Apr '23
1
0