Conor McCarthy : tests: Release and then use a heap which contains resources.
by Alexandre Julliard 03 Apr '23
by Alexandre Julliard 03 Apr '23
03 Apr '23
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03 Apr '23
1
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Giovanni Mascellani : tests: Read integer uniforms with strtol() and strtoul().
by Alexandre Julliard 03 Apr '23
by Alexandre Julliard 03 Apr '23
03 Apr '23
1
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Conor McCarthy : vkd3d-shader/ir: Merge all shader IR fork and join phases into a single phase.
by Alexandre Julliard 03 Apr '23
by Alexandre Julliard 03 Apr '23
03 Apr '23
1
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Conor McCarthy : vkd3d-shader/trace: Trace the normalised instruction array after tracing the input.
by Alexandre Julliard 03 Apr '23
by Alexandre Julliard 03 Apr '23
03 Apr '23
1
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Conor McCarthy : vkd3d-shader/spirv: Remove the hull shader phase array.
by Alexandre Julliard 03 Apr '23
by Alexandre Julliard 03 Apr '23
03 Apr '23
1
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Conor McCarthy : vkd3d-shader/spirv: Declare the phase SPIR-V function in spirv_compiler_enter_shader_phase().
by Alexandre Julliard 03 Apr '23
by Alexandre Julliard 03 Apr '23
03 Apr '23
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