Ziqing Hui : winegstreamer: Use codec format in stream_props_GetMediaType.
by Alexandre Julliard 01 May '23
by Alexandre Julliard 01 May '23
01 May '23
1
0
Paul Gofman : win32u: Partially implement NtUserDisplayConfigGetDeviceInfo(DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE).
by Alexandre Julliard 01 May '23
by Alexandre Julliard 01 May '23
01 May '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Support semantics for array types.
by Alexandre Julliard 01 May '23
by Alexandre Julliard 01 May '23
01 May '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Error out when an output semantic is used more than once.
by Alexandre Julliard 01 May '23
by Alexandre Julliard 01 May '23
01 May '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Error out when a semantic is used with incompatible types.
by Alexandre Julliard 01 May '23
by Alexandre Julliard 01 May '23
01 May '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Handle possibly different types in input semantic var load.
by Alexandre Julliard 01 May '23
by Alexandre Julliard 01 May '23
01 May '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Consider duplicated input semantic types equivalent in SM1.
by Alexandre Julliard 01 May '23
by Alexandre Julliard 01 May '23
01 May '23
1
0
01 May '23
1
0
01 May '23
1
0
01 May '23
1
0