Alex Henrie : winhttp: Fix double free on error path in queue_task (scan-build).
by Alexandre Julliard 08 Jun '23
by Alexandre Julliard 08 Jun '23
08 Jun '23
1
0
Alex Henrie : msi: Fix memory leak on error path in MSI_ProcessMessage (scan-build).
by Alexandre Julliard 08 Jun '23
by Alexandre Julliard 08 Jun '23
08 Jun '23
1
0
08 Jun '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Fold redundant casts again after lower narrowing casts.
by Alexandre Julliard 08 Jun '23
by Alexandre Julliard 08 Jun '23
08 Jun '23
1
0
Zebediah Figura : vkd3d-shader/hlsl: Use the writemask to map the coords swizzle for load instructions.
by Alexandre Julliard 08 Jun '23
by Alexandre Julliard 08 Jun '23
08 Jun '23
1
0
Zebediah Figura : vkd3d-shader/hlsl: Only read used coordinates in encode_texel_offset_as_aoffimmi().
by Alexandre Julliard 08 Jun '23
by Alexandre Julliard 08 Jun '23
08 Jun '23
1
0
Zebediah Figura : vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_bit_xor().
by Alexandre Julliard 08 Jun '23
by Alexandre Julliard 08 Jun '23
08 Jun '23
1
0
Zebediah Figura : vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_bit_and().
by Alexandre Julliard 08 Jun '23
by Alexandre Julliard 08 Jun '23
08 Jun '23
1
0
Zebediah Figura : vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_bit_or().
by Alexandre Julliard 08 Jun '23
by Alexandre Julliard 08 Jun '23
08 Jun '23
1
0
Zebediah Figura : vkd3d-shader/hlsl: Pass a hlsl_constant_value pointer to hlsl_new_constant().
by Alexandre Julliard 08 Jun '23
by Alexandre Julliard 08 Jun '23
08 Jun '23
1
0