Zebediah Figura : wined3d: Remove WINED3D_TEXTURE_NORMALIZED_COORDS.
by Alexandre Julliard 14 Sep '23
by Alexandre Julliard 14 Sep '23
14 Sep '23
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Zebediah Figura : wined3d: Remove the unused "current_fprogram_id" field from struct shader_arb_priv.
by Alexandre Julliard 14 Sep '23
by Alexandre Julliard 14 Sep '23
14 Sep '23
1
0
Zebediah Figura : wined3d: Remove the unused "current_vprogram_id" field from struct shader_arb_priv.
by Alexandre Julliard 14 Sep '23
by Alexandre Julliard 14 Sep '23
14 Sep '23
1
0
Zebediah Figura : wined3d: Do not set last_was_pshader from the GLSL fragment pipe.
by Alexandre Julliard 14 Sep '23
by Alexandre Julliard 14 Sep '23
14 Sep '23
1
0
Zhiyi Zhang : user32/tests: Test IsDialogMessageA() converting ASCII WM_CHAR messages.
by Alexandre Julliard 14 Sep '23
by Alexandre Julliard 14 Sep '23
14 Sep '23
1
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Zhiyi Zhang : user32: Map WM_CHAR wparam in ASCII to Unicode in IsDialogMessageA() for CJK locales.
by Alexandre Julliard 14 Sep '23
by Alexandre Julliard 14 Sep '23
14 Sep '23
1
0
Zebediah Figura : wined3d: Enable shaderDrawParameters on Vulkan 1.1 if supported.
by Alexandre Julliard 14 Sep '23
by Alexandre Julliard 14 Sep '23
14 Sep '23
1
0
Gabriel Ivăncescu : mshtml: Traverse and unlink AnchorElements using the dispex.
by Alexandre Julliard 14 Sep '23
by Alexandre Julliard 14 Sep '23
14 Sep '23
1
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Gabriel Ivăncescu : mshtml: Traverse and unlink AreaElements using the dispex.
by Alexandre Julliard 14 Sep '23
by Alexandre Julliard 14 Sep '23
14 Sep '23
1
0
Gabriel Ivăncescu : mshtml: Traverse and unlink BodyElements using the dispex.
by Alexandre Julliard 14 Sep '23
by Alexandre Julliard 14 Sep '23
14 Sep '23
1
0