Stefan Dösinger : d3d9/tests: Don't fail d3d9ex if the window manager restores focus too soon.
by Alexandre Julliard 08 Sep '23
by Alexandre Julliard 08 Sep '23
08 Sep '23
1
0
Martin Storsjö : include: Add missing D3D12 input assembler constants.
by Alexandre Julliard 07 Sep '23
by Alexandre Julliard 07 Sep '23
07 Sep '23
1
0
Martin Storsjö : include: Add missing D3D12 pixel shader constants.
by Alexandre Julliard 07 Sep '23
by Alexandre Julliard 07 Sep '23
07 Sep '23
1
0
07 Sep '23
1
0
Martin Storsjö : include: Add missing D3D12 minimum resource limit constants.
by Alexandre Julliard 07 Sep '23
by Alexandre Julliard 07 Sep '23
07 Sep '23
1
0
Martin Storsjö : include: Add missing D3D12 vertex shader constants.
by Alexandre Julliard 07 Sep '23
by Alexandre Julliard 07 Sep '23
07 Sep '23
1
0
Martin Storsjö : include: Add missing miscellaneous D3D12 constants.
by Alexandre Julliard 07 Sep '23
by Alexandre Julliard 07 Sep '23
07 Sep '23
1
0
Martin Storsjö : include: Add some more struct/enum definitions to vkd3d_d3d12.idl.
by Alexandre Julliard 07 Sep '23
by Alexandre Julliard 07 Sep '23
07 Sep '23
1
0
Martin Storsjö : include: Fill in missing enum values in vkd3d_d3d12.idl.
by Alexandre Julliard 07 Sep '23
by Alexandre Julliard 07 Sep '23
07 Sep '23
1
0
Nikolay Sivov : vkd3d-shader/tpf: Use 'movc' to implement ternary operator.
by Alexandre Julliard 07 Sep '23
by Alexandre Julliard 07 Sep '23
07 Sep '23
1
0