Rémi Bernon : winegstreamer: Use an array for the audio decoder input types.
by Alexandre Julliard 26 Jan '24
by Alexandre Julliard 26 Jan '24
26 Jan '24
1
0
Jacek Caban : devenum: Use switch statements for moniker type handling.
by Alexandre Julliard 26 Jan '24
by Alexandre Julliard 26 Jan '24
26 Jan '24
1
0
26 Jan '24
1
0
Zebediah Figura : wined3d: Report VK_EXT_shader_stencil_export availability to vkd3d_shader_compile().
by Alexandre Julliard 26 Jan '24
by Alexandre Julliard 26 Jan '24
26 Jan '24
1
0
26 Jan '24
1
0
Zebediah Figura : d3d11: Report support for shader stencil export if available.
by Alexandre Julliard 26 Jan '24
by Alexandre Julliard 26 Jan '24
26 Jan '24
1
0
Zebediah Figura : d3d11/tests: Add a test for shader stencil export.
by Alexandre Julliard 26 Jan '24
by Alexandre Julliard 26 Jan '24
26 Jan '24
1
0
Zebediah Figura : wined3d: Check the wined3d resource type and usage in find_ps_compile_args().
by Alexandre Julliard 26 Jan '24
by Alexandre Julliard 26 Jan '24
26 Jan '24
1
0
Zebediah Figura : wined3d: Set the tex_type field of the FFP fragment settings from the resource's GL type.
by Alexandre Julliard 26 Jan '24
by Alexandre Julliard 26 Jan '24
26 Jan '24
1
0
Zebediah Figura : wined3d: Check for WINED3DUSAGE_LEGACY_CUBEMAP instead of checking the GL texture target.
by Alexandre Julliard 26 Jan '24
by Alexandre Julliard 26 Jan '24
26 Jan '24
1
0