Conor McCarthy : vkd3d-shader/spirv: Decorate non-float32 non-built-in pixel shader inputs as Flat.
by Alexandre Julliard 02 Jan '24
by Alexandre Julliard 02 Jan '24
02 Jan '24
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Alexandre Julliard : server: Remove WINESERVER documentation from the man page.
by Alexandre Julliard 02 Jan '24
by Alexandre Julliard 02 Jan '24
02 Jan '24
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Alexandre Julliard : loader: Remove absolute paths references from the man page.
by Alexandre Julliard 02 Jan '24
by Alexandre Julliard 02 Jan '24
02 Jan '24
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Conor McCarthy : vkd3d: Pass int64 capability info to vkd3d-shader.
by Alexandre Julliard 02 Jan '24
by Alexandre Julliard 02 Jan '24
02 Jan '24
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Conor McCarthy : vkd3d-shader/spirv: Use data_type_is_integer() in spirv_compiler_emit_neg().
by Alexandre Julliard 02 Jan '24
by Alexandre Julliard 02 Jan '24
02 Jan '24
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Conor McCarthy : vkd3d-shader/spirv: Introduce a data_type_is_64_bit() helper function.
by Alexandre Julliard 02 Jan '24
by Alexandre Julliard 02 Jan '24
02 Jan '24
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Conor McCarthy : vkd3d-shader/spirv: Introduce a UINT64 component type.
by Alexandre Julliard 02 Jan '24
by Alexandre Julliard 02 Jan '24
02 Jan '24
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Conor McCarthy : vkd3d-shader/spirv: Support 64-bit sources in spirv_compiler_emit_int_div().
by Alexandre Julliard 02 Jan '24
by Alexandre Julliard 02 Jan '24
02 Jan '24
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Conor McCarthy : vkd3d-shader/spirv: Support UINT64 source in spirv_compiler_emit_bool_cast().
by Alexandre Julliard 02 Jan '24
by Alexandre Julliard 02 Jan '24
02 Jan '24
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