[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/ir: Move applying flat interpolation to a dedicated pass.
by Henri Verbeet (@hverbeet) 20 Nov '24
by Henri Verbeet (@hverbeet) 20 Nov '24
20 Nov '24
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[Git][wine/vkd3d][master] 14 commits: tests/shader_runner_metal: Get rid of some stray semicolons.
by Henri Verbeet (@hverbeet) 20 Nov '24
by Henri Verbeet (@hverbeet) 20 Nov '24
20 Nov '24
1
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[Git][wine/wine-staging][master] Rebase against 044527c671d87b917e01f39fcf33b596cc2e7878.
by Alistair Leslie-Hughes (@alesliehughes) 20 Nov '24
by Alistair Leslie-Hughes (@alesliehughes) 20 Nov '24
20 Nov '24
1
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[Git][wine/wine][master] 3 commits: setupapi: Add stub for SetupDiGetDevicePropertyKeys.
by Alexandre Julliard (@julliard) 19 Nov '24
by Alexandre Julliard (@julliard) 19 Nov '24
19 Nov '24
1
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[Git][wine/wine][master] ntdll: Use proper format string for ULONG type.
by Alexandre Julliard (@julliard) 19 Nov '24
by Alexandre Julliard (@julliard) 19 Nov '24
19 Nov '24
1
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[Git][wine/wine][master] configure: Preserve original CFLAGS when adding LLVM flags.
by Alexandre Julliard (@julliard) 19 Nov '24
by Alexandre Julliard (@julliard) 19 Nov '24
19 Nov '24
1
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[Git][wine/wine][master] 2 commits: jscript: Handle star and opt operators while matching global regex properly.
by Alexandre Julliard (@julliard) 19 Nov '24
by Alexandre Julliard (@julliard) 19 Nov '24
19 Nov '24
1
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[Git][wine/wine][master] evr: Use D3DCREATE_MULTITHREADED device creation flag.
by Alexandre Julliard (@julliard) 19 Nov '24
by Alexandre Julliard (@julliard) 19 Nov '24
19 Nov '24
1
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[Git][wine/wine][master] d3d9/tests: Flush events after minimizing and restoring focus window.
by Alexandre Julliard (@julliard) 19 Nov '24
by Alexandre Julliard (@julliard) 19 Nov '24
19 Nov '24
1
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[Git][wine/wine][master] wined3d: Allow reusing current GL context without a current RT.
by Alexandre Julliard (@julliard) 19 Nov '24
by Alexandre Julliard (@julliard) 19 Nov '24
19 Nov '24
1
0