[Git][wine/vkd3d][master] 9 commits: vkd3d-shader/dxil: Emit register SAMPLEMASK for output sysval SV_Coverage.
by Henri Verbeet (@hverbeet) 25 Nov '24
by Henri Verbeet (@hverbeet) 25 Nov '24
25 Nov '24
1
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[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/ir: Validate index count for COVERAGE registers.
by Henri Verbeet (@hverbeet) 25 Nov '24
by Henri Verbeet (@hverbeet) 25 Nov '24
25 Nov '24
1
0
[Git][wine/vkd3d][master] 8 commits: vkd3d-shader/msl: Implement VKD3DSIH_MUL.
by Henri Verbeet (@hverbeet) 25 Nov '24
by Henri Verbeet (@hverbeet) 25 Nov '24
25 Nov '24
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/hlsl: Store SM4 HLSL_RESOURCE_LOADs in the vsir program.
by Henri Verbeet (@hverbeet) 23 Nov '24
by Henri Verbeet (@hverbeet) 23 Nov '24
23 Nov '24
1
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[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/msl: Implement VKD3DSIH_ADD.
by Henri Verbeet (@hverbeet) 23 Nov '24
by Henri Verbeet (@hverbeet) 23 Nov '24
23 Nov '24
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/fx: Implement parsing inline shader blobs.
by Henri Verbeet (@hverbeet) 23 Nov '24
by Henri Verbeet (@hverbeet) 23 Nov '24
23 Nov '24
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/ir: Check that all tessellation system values appear in the patch constant signature.
by Henri Verbeet (@hverbeet) 23 Nov '24
by Henri Verbeet (@hverbeet) 23 Nov '24
23 Nov '24
1
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[Git][wine/vkd3d][master] 9 commits: vkd3d-shader/ir: Validate index count for PRIMID registers.
by Henri Verbeet (@hverbeet) 23 Nov '24
by Henri Verbeet (@hverbeet) 23 Nov '24
23 Nov '24
1
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[Git][wine/vkd3d][master] 4 commits: tests: Test signature reflection for PRIMID, RTINDEX and VPINDEX.
by Henri Verbeet (@hverbeet) 23 Nov '24
by Henri Verbeet (@hverbeet) 23 Nov '24
23 Nov '24
1
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[Git][wine/wine-staging][master] 2 commits: Rebase against 51ccd95c49c2c61ad41960b25a01f834601d70c0.
by Alistair Leslie-Hughes (@alesliehughes) 22 Nov '24
by Alistair Leslie-Hughes (@alesliehughes) 22 Nov '24
22 Nov '24
1
0