[Git][wine/vkd3d][master] 2 commits: vkd3d-shader: Fix the disassembly names of IFC and BREAKC.
by Henri Verbeet (@hverbeet) 03 Dec '24
by Henri Verbeet (@hverbeet) 03 Dec '24
03 Dec '24
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/d3dbc: Omit unnecessary instruction maximum versions.
by Henri Verbeet (@hverbeet) 03 Dec '24
by Henri Verbeet (@hverbeet) 03 Dec '24
03 Dec '24
1
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[Git][wine/vkd3d][master] 8 commits: vkd3d-shader/msl: Implement VKD3DSIH_DP3.
by Henri Verbeet (@hverbeet) 03 Dec '24
by Henri Verbeet (@hverbeet) 03 Dec '24
03 Dec '24
1
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[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/hlsl: Use hlsl_error() instead of hlsl_fixme() for ambiguous function calls.
by Henri Verbeet (@hverbeet) 03 Dec '24
by Henri Verbeet (@hverbeet) 03 Dec '24
03 Dec '24
1
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[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/spirv: Merge emitting input and output registers.
by Henri Verbeet (@hverbeet) 03 Dec '24
by Henri Verbeet (@hverbeet) 03 Dec '24
03 Dec '24
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/hlsl: Do not abort when modifying a const expression.
by Henri Verbeet (@hverbeet) 03 Dec '24
by Henri Verbeet (@hverbeet) 03 Dec '24
03 Dec '24
1
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[Git][wine/vkd3d][master] 2 commits: tests: Use plain skip() when skipping a test in the shader runner.
by Henri Verbeet (@hverbeet) 03 Dec '24
by Henri Verbeet (@hverbeet) 03 Dec '24
03 Dec '24
1
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[Git][wine/wine-staging][master] Updated vkd3d-latest patchset
by Alistair Leslie-Hughes (@alesliehughes) 02 Dec '24
by Alistair Leslie-Hughes (@alesliehughes) 02 Dec '24
02 Dec '24
1
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[Git][wine/wine][master] 2 commits: ntdll: Test more ARM64 brk instruction exception behaviour.
by Alexandre Julliard (@julliard) 02 Dec '24
by Alexandre Julliard (@julliard) 02 Dec '24
02 Dec '24
1
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[Git][wine/wine][master] winex11: Don't update Win32 window position for offscreen windows.
by Alexandre Julliard (@julliard) 02 Dec '24
by Alexandre Julliard (@julliard) 02 Dec '24
02 Dec '24
1
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