Zebediah Figura : wined3d/arb: Move SPECULARENABLE constant loading to arbfp_apply_draw_state().
by Alexandre Julliard 20 Feb '24
by Alexandre Julliard 20 Feb '24
20 Feb '24
1
0
Zebediah Figura : wined3d/arb: Move TEXTUREFACTOR constant loading to arbfp_apply_draw_state().
by Alexandre Julliard 20 Feb '24
by Alexandre Julliard 20 Feb '24
20 Feb '24
1
0
Zebediah Figura : wined3d/arb: Move color key constant loading to arbfp_apply_draw_state().
by Alexandre Julliard 20 Feb '24
by Alexandre Julliard 20 Feb '24
20 Feb '24
1
0
Zebediah Figura : wined3d/arb: Move texture constant loading to arbfp_apply_draw_state().
by Alexandre Julliard 20 Feb '24
by Alexandre Julliard 20 Feb '24
20 Feb '24
1
0
Zebediah Figura : wined3d/arb: Move FFP bumpenv constant loading to arbfp_apply_draw_state().
by Alexandre Julliard 20 Feb '24
by Alexandre Julliard 20 Feb '24
20 Feb '24
1
0
20 Feb '24
1
0
20 Feb '24
1
0
20 Feb '24
1
0
Biswapriyo Nath : include: Add IDirect3DSurface in windows.graphics.directx.direct3d11.idl.
by Alexandre Julliard 20 Feb '24
by Alexandre Julliard 20 Feb '24
20 Feb '24
1
0
Biswapriyo Nath : include: Add BitmapBuffer runtimeclass in windows.graphics.imaging.idl.
by Alexandre Julliard 20 Feb '24
by Alexandre Julliard 20 Feb '24
20 Feb '24
1
0