Conor McCarthy : vkd3d-shader/spirv: Emit a vector bitcast if necessary in spirv_compiler_emit_load_ssa_reg().
by Alexandre Julliard 01 Feb '24
by Alexandre Julliard 01 Feb '24
01 Feb '24
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01 Feb '24
1
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01 Feb '24
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Conor McCarthy : tests/d3d12: Test multiple descriptions in test_resource_allocation_info().
by Alexandre Julliard 01 Feb '24
by Alexandre Julliard 01 Feb '24
01 Feb '24
1
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Conor McCarthy : vkd3d: Support multiple descriptions in GetResourceAllocationInfo().
by Alexandre Julliard 01 Feb '24
by Alexandre Julliard 01 Feb '24
01 Feb '24
1
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Conor McCarthy : tests/d3d12: Add tests for GetResourceAllocationInfo1().
by Alexandre Julliard 01 Feb '24
by Alexandre Julliard 01 Feb '24
01 Feb '24
1
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01 Feb '24
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Jacek Caban : vkd3d: Use uint64_t for the size in vkd3d_gpu_va_allocator_allocate.
by Alexandre Julliard 01 Feb '24
by Alexandre Julliard 01 Feb '24
01 Feb '24
1
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Henri Verbeet : vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_root_signature_AddRef().
by Alexandre Julliard 01 Feb '24
by Alexandre Julliard 01 Feb '24
01 Feb '24
1
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Henri Verbeet : vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_root_signature_Release().
by Alexandre Julliard 01 Feb '24
by Alexandre Julliard 01 Feb '24
01 Feb '24
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