Nikolay Sivov : vkd3d-shader/fx: Fail effect writing on unsupported annotations.
by Alexandre Julliard 18 Mar '24
by Alexandre Julliard 18 Mar '24
18 Mar '24
1
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18 Mar '24
1
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Conor McCarthy : vkd3d-shader/spirv: Use dst register data type in spirv_compiler_emit_imad().
by Alexandre Julliard 18 Mar '24
by Alexandre Julliard 18 Mar '24
18 Mar '24
1
0
Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsics FMa, FMad, IMad and UMad.
by Alexandre Julliard 18 Mar '24
by Alexandre Julliard 18 Mar '24
18 Mar '24
1
0
18 Mar '24
1
0
Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic Saturate.
by Alexandre Julliard 18 Mar '24
by Alexandre Julliard 18 Mar '24
18 Mar '24
1
0
Giovanni Mascellani : vkd3d-shader/d3d-asm: Indent instructions inside a block.
by Alexandre Julliard 18 Mar '24
by Alexandre Julliard 18 Mar '24
18 Mar '24
1
0
Giovanni Mascellani : vkd3d-shader/d3d-asm: Do not dump a register's type if it's unused.
by Alexandre Julliard 18 Mar '24
by Alexandre Julliard 18 Mar '24
18 Mar '24
1
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Giovanni Mascellani : vkd3d-shader/ir: Use type "unused" for labels.
by Alexandre Julliard 18 Mar '24
by Alexandre Julliard 18 Mar '24
18 Mar '24
1
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Henri Verbeet : vkd3d-shader/glsl: Keep track of the current indentation level.
by Alexandre Julliard 18 Mar '24
by Alexandre Julliard 18 Mar '24
18 Mar '24
1
0