Conor McCarthy : vkd3d-shader/spirv: Introduce a data_type_is_floating_point() helper function.
by Alexandre Julliard 11 Mar '24
by Alexandre Julliard 11 Mar '24
11 Mar '24
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Conor McCarthy : vkd3d-shader/spirv: Introduce HALF and UINT16 types for minimum precision.
by Alexandre Julliard 11 Mar '24
by Alexandre Julliard 11 Mar '24
11 Mar '24
1
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11 Mar '24
1
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Giovanni Mascellani : tests: Mark the HS punned array test as buggy on MoltenVK.
by Alexandre Julliard 11 Mar '24
by Alexandre Julliard 11 Mar '24
11 Mar '24
1
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Giovanni Mascellani : tests: Pop the test context when leaving its scope.
by Alexandre Julliard 11 Mar '24
by Alexandre Julliard 11 Mar '24
11 Mar '24
1
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Giovanni Mascellani : tests: Mark the coverage test as buggy on MoltenVK.
by Alexandre Julliard 11 Mar '24
by Alexandre Julliard 11 Mar '24
11 Mar '24
1
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Giovanni Mascellani : tests: Relax precision a bit for an interpolation test.
by Alexandre Julliard 11 Mar '24
by Alexandre Julliard 11 Mar '24
11 Mar '24
1
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11 Mar '24
1
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Henri Verbeet : vkd3d-shader/glsl: Use location information from the current instruction.
by Alexandre Julliard 11 Mar '24
by Alexandre Julliard 11 Mar '24
11 Mar '24
1
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Evan Tang : vkd3d: Enable VK_EXT_fragment_shader_interlock if available.
by Alexandre Julliard 11 Mar '24
by Alexandre Julliard 11 Mar '24
11 Mar '24
1
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