Matteo Bruni : d3d9: Don't do instanced draws in DrawPrimitive() and DrawPrimitiveUP().
by Alexandre Julliard 26 Apr '24
by Alexandre Julliard 26 Apr '24
26 Apr '24
1
0
Matteo Bruni : wined3d: Don't skip FFP projection transform update.
by Alexandre Julliard 26 Apr '24
by Alexandre Julliard 26 Apr '24
26 Apr '24
1
0
Matteo Bruni : wined3d: Don't override texture parameters for COND_NP2 on multisample textures.
by Alexandre Julliard 26 Apr '24
by Alexandre Julliard 26 Apr '24
26 Apr '24
1
0
Matteo Bruni : d3d9/tests: Skip test_sample_attached_rendertarget() without pixel shaders support.
by Alexandre Julliard 26 Apr '24
by Alexandre Julliard 26 Apr '24
26 Apr '24
1
0
Matteo Bruni : wined3d: Conditionally support WINED3D_FRAGMENT_CAP_SRGB_WRITE on the ffp fragment pipe.
by Alexandre Julliard 26 Apr '24
by Alexandre Julliard 26 Apr '24
26 Apr '24
1
0
Matteo Bruni : wined3d: Conditionally allow sRGB writes with the 'none' shader backend.
by Alexandre Julliard 26 Apr '24
by Alexandre Julliard 26 Apr '24
26 Apr '24
1
0
Piotr Caban : winhttp: Fix parameters validation in WinHttpGetProxyForUrl.
by Alexandre Julliard 26 Apr '24
by Alexandre Julliard 26 Apr '24
26 Apr '24
1
0
26 Apr '24
1
0
Alexandre Julliard : ntoskrnl.exe: Use fully interpreted IDL stubs.
by Alexandre Julliard 26 Apr '24
by Alexandre Julliard 26 Apr '24
26 Apr '24
1
0
26 Apr '24
1
0