Michael Bond : shell32/shellpath: Fix UserPinned and QuickLaunch KnownFolderPaths.
by Alexandre Julliard 22 Apr '24
by Alexandre Julliard 22 Apr '24
22 Apr '24
1
0
Piotr Caban : windowscodecs: Support 32-bit ABGR bitfields bitmaps.
by Alexandre Julliard 22 Apr '24
by Alexandre Julliard 22 Apr '24
22 Apr '24
1
0
1
0
Giovanni Mascellani : vkd3d-utils: Make all extensions optional in D3D12CreateDeviceVKD3D().
by Alexandre Julliard 19 Apr '24
by Alexandre Julliard 19 Apr '24
19 Apr '24
1
0
Giovanni Mascellani : tests: Avoid using a different UAV for SM<6 and SM>=6.
by Alexandre Julliard 19 Apr '24
by Alexandre Julliard 19 Apr '24
19 Apr '24
1
0
Giovanni Mascellani : tests: Check that derivatives are still computed after discarding.
by Alexandre Julliard 19 Apr '24
by Alexandre Julliard 19 Apr '24
19 Apr '24
1
0
Giovanni Mascellani : tests/shader-runner: Use OpDemoteToHelperInvocationEXT when available.
by Alexandre Julliard 19 Apr '24
by Alexandre Julliard 19 Apr '24
19 Apr '24
1
0
1
0
Conor McCarthy : tests/hlsl: Add tests for SV_DepthLessEqual and SV_DepthGreaterEqual.
by Alexandre Julliard 19 Apr '24
by Alexandre Julliard 19 Apr '24
19 Apr '24
1
0
Conor McCarthy : vkd3d-shader/dxil: Support SV_Depth, SV_DepthGreaterEqual and SV_DepthLessEqual.
by Alexandre Julliard 19 Apr '24
by Alexandre Julliard 19 Apr '24
19 Apr '24
1
0