[Git][wine/wine][master] 5 commits: combase: Avoid modifying input object attributes in create_key (Clang).
by Alexandre Julliard (@julliard) 10 Sep '24
by Alexandre Julliard (@julliard) 10 Sep '24
10 Sep '24
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[Git][wine/vkd3d][master] vkd3d-shader/fx: Check modifiers when reusing types.
by Henri Verbeet (@hverbeet) 10 Sep '24
by Henri Verbeet (@hverbeet) 10 Sep '24
10 Sep '24
1
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[Git][wine/vkd3d][master] vkd3d: Do not keep track of descriptor heaps when using virtual heaps.
by Henri Verbeet (@hverbeet) 10 Sep '24
by Henri Verbeet (@hverbeet) 10 Sep '24
10 Sep '24
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[Git][wine/vkd3d][master] vkd3d: Directly call the function to update descriptors.
by Henri Verbeet (@hverbeet) 10 Sep '24
by Henri Verbeet (@hverbeet) 10 Sep '24
10 Sep '24
1
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[Git][wine/vkd3d][master] vkd3d-shader/ir: Free the semantic names of deleted signature elements in...
by Henri Verbeet (@hverbeet) 10 Sep '24
by Henri Verbeet (@hverbeet) 10 Sep '24
10 Sep '24
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/ir: Run validation after remapping the output signature.
by Henri Verbeet (@hverbeet) 10 Sep '24
by Henri Verbeet (@hverbeet) 10 Sep '24
10 Sep '24
1
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[Git][wine/vkd3d][master] vkd3d/state: Replace ERR with WARN in vkd3d_validate_descriptor_set_count().
by Henri Verbeet (@hverbeet) 10 Sep '24
by Henri Verbeet (@hverbeet) 10 Sep '24
10 Sep '24
1
0
[Git][wine/vkd3d][master] vkd3d-shader/d3dbc: Use VKD3D_SM1_REGISTER_TYPE_SHIFT and related constants in...
by Henri Verbeet (@hverbeet) 10 Sep '24
by Henri Verbeet (@hverbeet) 10 Sep '24
10 Sep '24
1
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[Git][wine/vkd3d][master] vkd3d-shader/d3dbc: Avoid D3DVS_VERSION and D3DPS_VERSION.
by Henri Verbeet (@hverbeet) 10 Sep '24
by Henri Verbeet (@hverbeet) 10 Sep '24
10 Sep '24
1
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[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Implement the mad() intrinsic.
by Henri Verbeet (@hverbeet) 10 Sep '24
by Henri Verbeet (@hverbeet) 10 Sep '24
10 Sep '24
1
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