[Git][wine/vkd3d][master] vkd3d-shader/d3dbc: Store a enum vkd3d_sm1_opcode in struct sm1_instruction.
by Henri Verbeet (@hverbeet) 05 Sep '24
by Henri Verbeet (@hverbeet) 05 Sep '24
05 Sep '24
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[Git][wine/wine][master] po: Update Finnish translation.
by Alexandre Julliard (@julliard) 04 Sep '24
by Alexandre Julliard (@julliard) 04 Sep '24
04 Sep '24
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[Git][wine/wine][master] win32u: Implement NtGdiDdDDIEnumAdapters.
by Alexandre Julliard (@julliard) 04 Sep '24
by Alexandre Julliard (@julliard) 04 Sep '24
04 Sep '24
1
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[Git][wine/wine][master] 2 commits: d3d10/tests: Compile some of test effects.
by Alexandre Julliard (@julliard) 04 Sep '24
by Alexandre Julliard (@julliard) 04 Sep '24
04 Sep '24
1
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[Git][wine/wine][master] 2 commits: uxtheme: Define a constant for default transparent colour.
by Alexandre Julliard (@julliard) 04 Sep '24
by Alexandre Julliard (@julliard) 04 Sep '24
04 Sep '24
1
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[Git][wine/wine][master] 10 commits: winewayland: Post WM_WAYLAND_CONFIGURE outside of the surface lock.
by Alexandre Julliard (@julliard) 04 Sep '24
by Alexandre Julliard (@julliard) 04 Sep '24
04 Sep '24
1
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[Git][wine/vkd3d][master] vkd3d-shader/tpf: Fix a typo when adding the SFI0 section.
by Henri Verbeet (@hverbeet) 04 Sep '24
by Henri Verbeet (@hverbeet) 04 Sep '24
04 Sep '24
1
0
[Git][wine/vkd3d][master] vkd3d-shader/tpf: Use enum vkd3d_sm4_data_type in sm4_resource_format().
by Henri Verbeet (@hverbeet) 04 Sep '24
by Henri Verbeet (@hverbeet) 04 Sep '24
04 Sep '24
1
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[Git][wine/vkd3d][master] vkd3d-shader/tpf: Use enum vkd3d_shader_component_type in write_sm4_signature().
by Henri Verbeet (@hverbeet) 04 Sep '24
by Henri Verbeet (@hverbeet) 04 Sep '24
04 Sep '24
1
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[Git][wine/vkd3d][master] 10 commits: vkd3d-shader/hlsl: Check for duplicate attributes in function declaration.
by Henri Verbeet (@hverbeet) 04 Sep '24
by Henri Verbeet (@hverbeet) 04 Sep '24
04 Sep '24
1
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