[Git][wine/vkd3d][master] vkd3d-shader/msl: Implement support for VKD3DSPR_TEMP registers.
by Henri Verbeet (@hverbeet) 24 Sep '24
by Henri Verbeet (@hverbeet) 24 Sep '24
24 Sep '24
1
0
[Git][wine/vkd3d][master] 3 commits: tests/shader_runner: Skip the GLSL tests when GLSL support is not enabled.
by Henri Verbeet (@hverbeet) 24 Sep '24
by Henri Verbeet (@hverbeet) 24 Sep '24
24 Sep '24
1
0
[Git][wine/vkd3d][master] vkd3d-shader/ir: Properly check the register bounds in shader_signature_find_element_for_reg().
by Henri Verbeet (@hverbeet) 24 Sep '24
by Henri Verbeet (@hverbeet) 24 Sep '24
24 Sep '24
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/glsl: Implement VKD3DSIH_ITOF.
by Henri Verbeet (@hverbeet) 24 Sep '24
by Henri Verbeet (@hverbeet) 24 Sep '24
24 Sep '24
1
0
[Git][wine/vkd3d][master] 2 commits: tests/d3d12: Test invalid bytecode in test_root_signature_byte_code().
by Henri Verbeet (@hverbeet) 24 Sep '24
by Henri Verbeet (@hverbeet) 24 Sep '24
24 Sep '24
1
0
[Git][wine/vkd3d][master] vkd3d-shader/spirv: Do not specify depth for SPIR-V images.
by Henri Verbeet (@hverbeet) 24 Sep '24
by Henri Verbeet (@hverbeet) 24 Sep '24
24 Sep '24
1
0
[Git][wine/vkd3d][master] vkd3d-shader/preproc: Support namespaces in macro identifiers.
by Henri Verbeet (@hverbeet) 24 Sep '24
by Henri Verbeet (@hverbeet) 24 Sep '24
24 Sep '24
1
0
[Git][wine/wine][master] 7 commits: d3dx9/tests: Add more d3d format conversion tests.
by Alexandre Julliard (@julliard) 23 Sep '24
by Alexandre Julliard (@julliard) 23 Sep '24
23 Sep '24
1
0
[Git][wine/wine][master] 2 commits: nsiproxy: Only set the connection count from tcp_conns_enumerate_all when appropriate.
by Alexandre Julliard (@julliard) 23 Sep '24
by Alexandre Julliard (@julliard) 23 Sep '24
23 Sep '24
1
0
[Git][wine/wine][master] 4 commits: winedmo: Avoid printing errors on expected statuses.
by Alexandre Julliard (@julliard) 23 Sep '24
by Alexandre Julliard (@julliard) 23 Sep '24
23 Sep '24
1
0